BLUE LONIE
3D Portfolio
Here you'll find my 3D Portfolio containing work from my favourite personal projects namely Tumaas, a Filipino inspired Sci-Fi game I have been working on.

PAL UNIT- CHARACTER MODEL AND BUILD
FINAL MODEL:



Completed in my university project to develop and build 10 assets for a personal project I first worked on the PAL unit. With only 12 weeks to build 10 assets to completion this proved to be a challenge. This final render was modelled in Blender, textured in Adobe Substance Painter and rendered in Blender using Cycles and the 3 point lighting method.



When modelling the interior, I wanted to create a steampunk feel that combined some older elements such as the tactile wheels and wooden interior.
I tried to keep everything low poly and think i succeeded in that.
RAMIL- CHARACTER MODEL AND BUILD
FINAL MODEL:

The game needed a character model to be quickly integrated into the game. To do this I sculpted and retopologised this model in about a week.

FRONT


SIDE
BACK
SCRAP SHOP - ENVIRONMENT MODEL AND BUILD
FINAL MODEL:



Completed in my university project to develop and build 10 assets for a personal project I first worked on the PAL unit. With only 12 weeks to build 10 assets to completion this proved to be a challenge. This final render was modelled in Blender, textured in Adobe Substance Painter and rendered in Blender using Cycles and the 3 point lighting method.
TOOLS - ENVIRONMENT MODEL AND BUILD
